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Oreo47
I make flash for you. Zombies are awesome.

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lookin for work

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No trailer yet, but here is a nother screenshot

Posted by Oreo47 - December 20th, 2007


My computer was not working for the last couple days, so no trailer for a bit.
I think im just going to do up a gallery for my pics, as this is starting to become a chore. A small, easy, rewarding chore, but a chore. A whore of a chore.

No trailer yet, but here is a nother screenshot


Comments

It looks nice and one (or two) questions. It looks like you can give commands to different parts of your teammates. Does that mean you can have two or three charge while a sniper (looks like you can also change the weapons of the team too)
covers them with shots? And one has a medic style hat and the apparent command
list of him seems to be a healing one. Will that also happen?
In one question you answered,you said that there'll be factions. Will factions have unique units to choose? (example, a exorcist-like soldier for the church faction you mentioned)

You can click on the little arrow button and make that unit take front rank or back rank. Front rank fighters get an accuracy bonus, but are the first to get hit in a firefight (if they are wounded they will automatically run to back rank), back rank fighters are a lot safer.
Vehicles count as middle rank, so if you have armored infantry, then you can have the whole squad take back rank behind the vehicle, then the squad is safe from small arms.

medics and mechanics keep your army in fighting condition, but have poor weapon accuracy. All units that arent dead slowly recover, medics just shorten the recovery time. Same thing with mechanics and vehicles. Recovery only takes place when your squad isnt moving or in battle. Medics increase a squads morale, and mechanics increase squad damage vs vehicles. There are a few other character classes, too.

The army gives you weapons and support, Rebels give you looted vehicles, The church gives you special anti-zombie infantry, and the agency gives you elite infantry. Choosing different factions to side with will make the campaign fun to play through several times.

Everytime u show a new pic i fell like if it was almost real
Lol u can change betwen teams in battle screen?
And also,There will be some sort of story?

You can switch between squads in combat, and support options (artillery, helicopters, etc). There is a story, but how it ends is up to the player.

This is starting to look like Ring of Red. Loved the games combat system. seeing as how its so close to completion I dont think suggesting anything will bear fruit, but hopefully you'll include some automatic weaponry for squad support (i.e. m240, m249, m60).

So far, its everything I envisioned Autumn war 2 to be, and much more. Thank you for putting so much effort into this. I really appreciate your time to get the game right.

A question I would like to ask. How do you plan on handling the camera? I can see its still the "moose in the woods", but controlling it, will it splash around with a roll of the mouse or can you use the keyboard arrows to maneuver around? It was quite difficult to get a good view of the action while clicking different options.

The camera is a lot smarter; it will focus on whoever you have selected, and will zoom in if they have anything to say. The camera will also not only shake, but roll with the action (think roadie run out of gears of war). You can still drag the camera with the mouse, and I have made that work alot better too.
The camera is quite automated, so if you are rapidly giving orders to your squad, it will zoom in to your commanders face as he/she shouts, giving the whole thing a cinematic feel.

I was wondering when someone would compare this to ring of red. That was such a good game.

Ha, Im glad you recognized that game. Truly was a title to be continued. and you have done it, but with zombies. Even better. =D

BTW, is that little green/orange number representing squad accuracy, or zombies XD

The 5 is the number of hostile infantry, the 1 is the number of enemy vehicles. This is an older pic, and that isnt there. Instead, you click on a recon units icon, and the camera zooms in on his face while they tell you about the enemy.

The blue thing on the edges of the units weapon picture is the units accuracy.

wat the arrow and the symbols next to it stands for

The arrow is what position the unit is (click on it to have the unit take safety in the back, or rock n roll in the front. The symbol is what unit type that is, and can be clicked to activate special ability.

wow that cool pic.
and picture about the beginning. pleese find the the pics of the beginning of AW2

what is that arrow thingy

oh sorry you ansered the question

i really like the games but there is one very minor detail that annoys me...oddly coloured hair is this an anime or something?

i think for the soldiers you should put ACR's in the game and SCAR's so the millitary guys can have special abillities like for example marathon soldiers and,
Recon soldiers with mussel weopns and scopes