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Hey guys! I'm not dead!
Here are a couple off-screen gameplay sequences. Sorry about the no music/low quality; youtube kept crashing when I tried to upload the trailer AVI.
AW2 Is still a ways off... I know I have been saying this for over a decade (with a few project restarts), but I'll keep at it till its done. I have a good feeling about this one...
Been spending alot of time on animating the heads of the characters, now they can have expressions, hair sway, speech, and even blinking. Also doubled the draw distance and figured out how to make the trees, rocks and bushes become 3D. I hope my next post is a trailer.
Sorry bout the afk, laptop was down for a couple weeks. Worked on the winter area on my 1 GB RAM netbook.
Here is the daily screenshot. WOO!
This one is of a group of soldiers hiding from a greater chimera. Will they survive? YOU DECIDE!!!
Hi, said i would not release a trailer anytime soon, so i will call this a gameplay video. Watching it now i realize a lot more stuff could go in (the running zombies, strafing, etc), but I'll do a real trailer when the bugs and camera are fixed. Enjoy!
I think ill update with one screenshot a day... dont feel like doing a trailer yet.
Hi, Working hard on AW2. Will get back to work on survivor, but having too much fun developing this epic.
Autumn War Survivor 2 is only a week or so from completion.... here's a peek!
I LIVE AGAIN.
Sorry bout the afk; I was diagnosed with a mental illness a few years and it put my life on hold. Im back now, though, and have a little treat for you...
This is not a trailer, but rather an engine demo... All the animations and most of the graphics are rough versions, and the whole thing is still riddled with bugs.
So waddya think?
Phew, Autumn War: Survivor placed 10th in that whole stride contest thing, and it was a helluva fight. All thanks to your support. And me. But also your support! Sponsor finally got back to me to, so it all worked out in the end.
Anywho, I have been screwing around with mode7 (mario kart engine) for a few weeks now, and decided it's the way to go. I still need to sex it up so that camera shake and all that work, but with draw distances that go out into next week and the option to put in hundreds blur filters and such... well, the screenshots speak for them selves.
Oh, and it runs smoother than survivor, and half the load time. Plus a bunch of other stuff. Is that an AC-130 up there? what? really? get OUT.
Trailer coming just as soon as i can figure out how to make the camera go up and down... Much harder than it sounds...
"Well that was a disaster. Let's run it again~"
(modern warfare 2 FTW)